AI Insights · Timothy · April 2022
Top 5 Cooking Games Performance in Germany in Q1 2022
In Q1 2022, the top 5 cooking games in Germany saw diverse trends in downloads, revenue, and active users, with notable performances from 'Fill The Fridge!' and 'Cooking Madness-Kitchen Frenzy'.
The first quarter of 2022 showcased a dynamic performance for the top 5 cooking games on a unified platform in Germany. Here's a closer look at the weekly downloads, revenue, and active user trends for these popular apps.
Fill The Fridge! by Rollic Games experienced a notable increase in weekly revenue, starting from $126 in late February and peaking at approximately $1.2K in early March. Weekly downloads surged significantly, reaching around 93K at the end of February before settling around 75K by the end of March. Active users grew impressively from 154 in early February to nearly 186K by the end of March.
Sandwich Runner from DWANGO Co., Ltd. maintained a steady download rate, peaking at 36K in early March before a gradual decline to 20K by the end of March. Active users saw consistent growth, beginning at 41K in early February and reaching 77K by the end of March.
Cooking Craft by Voodoo saw its weekly revenue peak early in mid-January at around $1K, followed by a gradual decline to $189 by the end of March. Downloads peaked in mid-January at 79K but saw a steady decrease to around 2.7K by the end of March. Active users mirrored this trend, starting at 129K in mid-January and declining to 9K by the end of March.
I Want Pizza, another title from Rollic Games, showed moderate revenue growth, peaking at $89 in mid-March. Downloads were highest in late January at 43K, with a declining trend to 10K by the end of March. Active users peaked at 53K in early February and decreased to 36K by the end of March.
Cooking Madness-Kitchen Frenzy by ZenLife Games Pte. Ltd. maintained a stable revenue stream, averaging around $20K per week, with a peak of $24K in late March. Weekly downloads saw a significant rise from 12K in early February to 36K by the end of March. Active users remained relatively stable, hovering around 75K to 97K throughout the quarter.
These trends highlight the varied performance of top cooking games in Germany during Q1 2022. For more detailed insights, visit Sensor Tower.